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| Neil Gaiman |
| Diana G. Gallagher |
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The Alien
Dark They do find life, after a fashion, on the moon. A preserved base holds mankind's future. Much of the story takes place on the moon where we watch a flashback of how the Earth was destroyed due to human carelessness. An interesting story, that held my attention to the end, and it does keep you holding on to the last page. It does feel rushed at the end, but I get the feeling that Diana thought she was embarking on a series that sadly never materialized. Reviewed June 19, 2000 |
| J.V. Gallagher |
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Gameworld
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| Craig Shaw Gardner |
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The
Ebenezum Trilogy The story that follows is fun, and easy on the brain. A number of the chapters were previously published as short stories which explains why the book feels pasted together at times. However, the characters are enjoyable, and the book was good enough to make me think that the rest of the series will only get better. A Multitude of Monsters was better than the first book, and didn't hurt my brain with anything overly taxing. Our heroes are still attempting to journey to Vushta. Along the way they are captured by members of The Association for the Advancement of Mythical and Imaginary Beasts and Creatures. Again they battle demons led by the evil Guxx Unfufuadoo. Nothing spectacular, and instantly forgettable, but it is entertaining and that's what a mindless adventure is for. A Night in the Netherhells is the finale to the Ebenezum Trilogy. Entertaining? Yes. Good? No. The series was pretty silly, and there were enough zany characters to propel me through three books. Our heroes finally make it to Vushta only to find that it has been taken by demons to the Netherhells. Wuntvor is somehow chosen as champion and it is up to him to save the day. What follows are some pretty clever moments. I actually guffawed at one point. These books aren't high fiction, but they're fun reading. The ferrets and Cuthbert the cowardly magic sword were nice touches. Reviewed between August 8 - 16, 2000 |
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The
Ballad of Wuntvor
With The Ballad of Wuntvor Craig Shaw Gardner again propels the reader into the world of Wuntvor, Ebenezum, and his gang of collected characters. When we last saw Wuntvor he had just returned from the Netherhells. Alas, nothing ever goes to plan, and pretty soon Wuntvor is again off on a quest to find a cure for Ebenezum's and the other wizards sneezing, and to enlist the help of Mother Duck to defeat the Netherhells (again). Along the way we meet up with the other seven dwarves (Nasty, Touchy, Snooty, Spacey, Sickly, Noisy, Dumpy, and Smarmy - hey, that's eight!) and Mother Duck herself, who traps Wuntvor and his companions in a fairy tale. When they finally free themselves it is only to fall into the hands of Death! Who is convinced that Wuntvor is the Eternal Apprentice (a wonderful nod to Moorcock) and wants nothing more than to finally rid the world of the one person he can't have. These books are fun, silly, enjoyable, and poke fun at all of the sacred tenants of fantasy. I know I've been hard on these books by not rating them higher, but they are what they are: mindless instantly forgettable fluff. I was entertained by all three books, and if you like your books silly then look for these in your favourite used book store. Reviewed October 11, 2000 |
| Peter Gent |
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North
Dallas 40 (©1973)
I found myself burning through the pages, thinking to myself that this has to be exaggerated. The use of drugs to keep the players on the field, so long as they were painkillers was okay - but if any of the players dabbled in the "recreational" drugs it was frowned upon. Oddly enough though after 35 years, some of the antics portrayed in the book pale beside the things that occasionally come to light in the media. To those who like me only saw the movie, there's a whole lot more in the book. Coincidentally, Peter Gent wrote the screenplay. I've not read many "sports" novels, but I've read a lot of books, and this one is really good. Period. Reviewed January 26, 2008 |
| William Gibson |
| Rob Grant |
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Colony
(©2000) I finished the book a couple of months ago, and I'm just getting around to writing my little review. So here I sit trying to remember any of the characters names, and I can't. Oh well, no loss. The main character is a loser who manages to assume the identity of an officer on a multigenerational spaceship. Of course our hero gets whacked early on, and is brought back to life - after a fashion generations later when his expertise (the expertise of the assume person, not him, he's an impostor remember?) is needed by the remaining crew. He's a floating head on a dysfunctional robot. The ship of course has suffered too, and those that remain are illiterate, and one step above game show hosts on the food chain. Hey, I remember more than I thought I did. Still can't remember any names though. Not a classic, and not as funny as the first couple of Red Dwarf books, but this is a good light funny read. Reviewed November 26, 2001 |
| Lee Grimes |
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Dinosaur
Nexus |
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